Current Search: Three-dimensional display systems (x)
View All Items
- Title
- An approach to image compression using three-dimensional DCT.
- Creator
- Furht, Borko, Li, Xiuqi
- Date Issued
- 2003-09-24 - 2003-09-26
- PURL
- http://purl.flvc.org/fcla/dt/358419
- Subject Headings
- Image compression., Video compression., Three-dimensional display systems.
- Format
- Document (PDF)
- Title
- Structure and motion estimation from image sequences.
- Creator
- Shieh, Jen-yu., Florida Atlantic University, Zhuang, Hanqi, Sudhakar, Raghavan, College of Engineering and Computer Science, Department of Computer and Electrical Engineering and Computer Science
- Abstract/Description
-
The objective of this dissertation is to develop effective algorithms for estimating the 3-D structure of a scene and its relative motion with respect to a camera or a pair of cameras from a sequence of images acquired by the cameras, under the assumption that the relative motion of the camera is small from one frame to another. This dissertation presents an approach of computing depth maps from an image sequence, which combines the direct depth estimation method with the optical flow based...
Show moreThe objective of this dissertation is to develop effective algorithms for estimating the 3-D structure of a scene and its relative motion with respect to a camera or a pair of cameras from a sequence of images acquired by the cameras, under the assumption that the relative motion of the camera is small from one frame to another. This dissertation presents an approach of computing depth maps from an image sequence, which combines the direct depth estimation method with the optical flow based method. More specifically, optical flow on and near moving edges are computed using a correlation technique. The optical flow information is then fused with the gradient information to estimate depth not only on moving edges but also in internal regions. Depth estimation is formulated as a discrete Kalman filter problem and is solved in three stages. In the prediction stage, the depth map estimated for the previous frame, together with knowledge of the camera motion, is used to predict the depth variance at each pixel in the current frame. In the estimation stage, a vector-version of Kalman filter formulation is adapted and simplified to refine the predicted depth map. The resulting estimation algorithm takes into account the information from the neighboring pixels, and thus is much more robust than the scalar-version Kalman filter implementation. In the smoothing stage, morphological filtering is applied to reduce the effect of measurement noise and fill in uncertain areas based on the error covariance information. Since the depth at each pixel is estimated locally, the algorithm presented in this paper can be implemented on a parallel computer. The performance of the presented method is assessed through simulation and experimental studies. A new approach for motion estimation from stereo image sequences is also proposed in this dissertation. First a stereo motion estimation model is derived using the direct dynamic motion estimation technique. The problem is then solved by applying a discrete Kalman filter that facilitates the use of a long stereo image sequence. Typically, major issues in such an estimation method are stereo matching, temporal matching, and noise sensitivity. In the proposed approach, owing to the use of temporal derivatives in the motion estimation model, temporal matching is not needed. The effort for stereo matching is kept to a minimum with a parallel binocular configuration. Noise smoothing is achieved by the use of a sufficiently large number of measurement points and a long sequence of stereo images. Both simulation and experimental studies have also been conducted to assess the effectiveness of the proposed approach.
Show less - Date Issued
- 1992
- PURL
- http://purl.flvc.org/fcla/dt/12320
- Subject Headings
- Three-dimensional display systems, Imaging systems, Photography, Stereoscopic, Imaging transmission
- Format
- Document (PDF)
- Title
- Evaluation of 3DTV service using asymmetirc view coding based in MPEG-2.
- Creator
- Furht, Borko, Kalva, Hari, Christodoulou, Lakis
- Abstract/Description
-
This paper presents the results of the 3DTV quality evaluation on autostereoscopic displays using asymmetric view coding. Asymmetric view coding encodes the stereo views with different quality. It has been shown that the human visual system is able to compensate for this asymmetric view quality and present a good quality 3D video. Asymmetric video coding can be exploited to reduce the bandwidth requirements for 3DTV services. The key factors that affect the asymmetric video coding are the...
Show moreThis paper presents the results of the 3DTV quality evaluation on autostereoscopic displays using asymmetric view coding. Asymmetric view coding encodes the stereo views with different quality. It has been shown that the human visual system is able to compensate for this asymmetric view quality and present a good quality 3D video. Asymmetric video coding can be exploited to reduce the bandwidth requirements for 3DTV services. The key factors that affect the asymmetric video coding are the compression algorithms, the human visual system, and the 3D display.
Show less - Date Issued
- 2007-05-07 - 2007-05-09
- PURL
- http://purl.flvc.org/fcla/dt/358266
- Subject Headings
- MPEG (Video coding standard), Three-dimensional display systems., Video compression., Digital video.
- Format
- Document (PDF)
- Title
- Digital signal processing for a high-resolution three-dimensional sonar imaging system for autonomous underwater vehicles.
- Creator
- Cao, Ping., Florida Atlantic University, Cuschieri, Joseph M., Sudhakar, Raghavan, College of Engineering and Computer Science, Department of Ocean and Mechanical Engineering
- Abstract/Description
-
In this dissertation, the digital signal processing techniques required for a 3-D sonar imaging system are examined. The achievable performance of the generated images is investigated by using a combination of theoretical analysis, computer simulation and field experiments. The system consists of a forward looking sonar, with separate projector and receiver. The projector is a line source with an 80 degrees by 1.2 degree beam pattern, which is electronically scanned within a 150 degree sector...
Show moreIn this dissertation, the digital signal processing techniques required for a 3-D sonar imaging system are examined. The achievable performance of the generated images is investigated by using a combination of theoretical analysis, computer simulation and field experiments. The system consists of a forward looking sonar, with separate projector and receiver. The projector is a line source with an 80 degrees by 1.2 degree beam pattern, which is electronically scanned within a 150 degree sector. The receiver is a multi element line array, where each transducer element has a directivity pattern that covers the full sector of view, that is 150 degrees by 80 degrees. The purpose of this sonar system is to produce three dimensional (3-D) images which display the underwater topography within the sector of view up to a range of 200 meters. The principle of operation of the proposed 3-D imaging system differs from other commonly used systems in that it is not based on the intensity of backscatter. The geometries of the targets are obtained from the delay and direction information that can be extracted from the signal backscatter. The acquired data is further processed using an approach based on sequential Fourier transforms to build the 3-D images. With careful selection of the system parameters, the generated images have sufficient quality to be used for AUV tasks such as obstacle avoidance, navigation and object classification. An approach based on a sophisticated two dimensional (2-D) autoregressive (AR) model is explored to further improve the resolution and generate images with higher quality. The real time processing requirements for image generation are evaluated, with the use of dedicated Digital Signal Processing (DSP) chips. A pipeline processing model is analyzed and developed on a selected system.
Show less - Date Issued
- 1992
- PURL
- http://purl.flvc.org/fcla/dt/12317
- Subject Headings
- Sonar, Signal processing--Digital techniques, Three-dimensional display systems, Submersibles
- Format
- Document (PDF)
- Title
- Multi-aspect imaging of cylindrical targets using a wide aperture FM sonar.
- Creator
- Rivalan, Gregory., Florida Atlantic University, Schock, Steven G.
- Abstract/Description
-
The purpose of the thesis is to investigate a multi-aspect reflection technique to generate 3D images of buried cylinders using the Buried Object Scanning Sonar (BOSS). Target imagery is constructed using a sequence of acoustic echoes generated as the sonar approaches and passes the buried target. However, for the sake of simplicity, the influence of the sediment on the scattering field will not be considered. This thesis investigates the multi-aspect technique by generating synthetic images...
Show moreThe purpose of the thesis is to investigate a multi-aspect reflection technique to generate 3D images of buried cylinders using the Buried Object Scanning Sonar (BOSS). Target imagery is constructed using a sequence of acoustic echoes generated as the sonar approaches and passes the buried target. However, for the sake of simplicity, the influence of the sediment on the scattering field will not be considered. This thesis investigates the multi-aspect technique by generating synthetic images of cylindrical targets to determine both the best method and the sonar parameters for reconstructing the shape of an elastic cylinder. Recommendations for deploying BOSS-252 and setting sonar parameters are provided based on quantitative measurements of the simulated images of cylindrical targets.
Show less - Date Issued
- 2005
- PURL
- http://purl.flvc.org/fcla/dt/13268
- Subject Headings
- Three-dimensional display systems, Sonar, Sound-waves--Scattering, Underwater acoustics, Underwater exploration
- Format
- Document (PDF)
- Title
- Visualization of buried objects in three-dimensional acoustic data acquired by a buried object scanning sonar.
- Creator
- Tellier, Arnaud Marc., Florida Atlantic University, Schock, Steven G., College of Engineering and Computer Science, Department of Ocean and Mechanical Engineering
- Abstract/Description
-
The common approach for finding objects buried under the seabed is to use a single channel chirp reflection profiler. Reflection profiles lack information on target location, geometry and size. This thesis investigates methods for visualizing buried objects in noisy 3D acoustic data acquired by a small aperture scanning sonar. Various surface and volume rendering methods are tested with synthetic datasets containing fluid loaded spheres and with experimental data acquired with a 4-by-8 planar...
Show moreThe common approach for finding objects buried under the seabed is to use a single channel chirp reflection profiler. Reflection profiles lack information on target location, geometry and size. This thesis investigates methods for visualizing buried objects in noisy 3D acoustic data acquired by a small aperture scanning sonar. Various surface and volume rendering methods are tested with synthetic datasets containing fluid loaded spheres and with experimental data acquired with a 4-by-8 planar hydrophone array towed over buried objects with various aspects and size. The Maximum Intensity Projection is the best of the tested methods for real-time visualization of the data where a global overview of the targets is needed. A surface rendering technique such as the Marching Cubes is useful for offline measurement of the geometry and size of buried objects selected by the operator.
Show less - Date Issued
- 1999
- PURL
- http://purl.flvc.org/fcla/dt/15682
- Subject Headings
- Three-dimensional display systems, Sonar, Sound-waves--Scattering, Computer graphics
- Format
- Document (PDF)
- Title
- Software development of a hardware-in-the-loop simulation and a three-dimensional viewer for autonomous underwater vehicles.
- Creator
- Mahieu, Frederi., Florida Atlantic University, An, Edgar, College of Engineering and Computer Science, Department of Ocean and Mechanical Engineering
- Abstract/Description
-
This thesis describes the development of the hardware-in-the-loop simulation for FAU Autonomous Underwater Vehicles. The development was based on the existing simulation platform. For more efficiency and flexibility, this simulation package was ported to Linux. The hardware-in-the-loop simulation enables developers to connect the vehicle directly to a remote simulator. This kind of simulation is used to test the actual software components embedded in the vehicle system. The simulation package...
Show moreThis thesis describes the development of the hardware-in-the-loop simulation for FAU Autonomous Underwater Vehicles. The development was based on the existing simulation platform. For more efficiency and flexibility, this simulation package was ported to Linux. The hardware-in-the-loop simulation enables developers to connect the vehicle directly to a remote simulator. This kind of simulation is used to test the actual software components embedded in the vehicle system. The simulation package was enhanced by the addition of a 3D viewer. This thesis describes the whole development process, from feasibility study and implementation to qualification phases. This viewer is platform independent and designed to be connected to the simulator. It renders the AUV moving in a virtual environment. This tool can be used during all development steps, from tuning phases to post-mission analysis.
Show less - Date Issued
- 2000
- PURL
- http://purl.flvc.org/fcla/dt/15778
- Subject Headings
- Oceanographic submersibles--Computer simulation, Computer software--Development, Simulation methods, Three-dimensional display systems
- Format
- Document (PDF)
- Title
- A method to create three-dimensional facial image from two-dimensional facial data set.
- Creator
- Theerawong, Teerapat., Florida Atlantic University, Zhuang, Hanqi, College of Engineering and Computer Science, Department of Computer and Electrical Engineering and Computer Science
- Abstract/Description
-
A method to create 3D-face image using 2D-face images is the objective of this research. The 3D-face image is constructed using a set of 3D-face images of other persons available in a face database. The 3D-face image actually depicts a parameterized form in terms of depth and texture. This concept can be used to facilitate creating a 3D-face image from 2D database. For this purpose, a 3D-face database is first developed. When a 2D-face image is presented to the system, a 3D-face image that...
Show moreA method to create 3D-face image using 2D-face images is the objective of this research. The 3D-face image is constructed using a set of 3D-face images of other persons available in a face database. The 3D-face image actually depicts a parameterized form in terms of depth and texture. This concept can be used to facilitate creating a 3D-face image from 2D database. For this purpose, a 3D-face database is first developed. When a 2D-face image is presented to the system, a 3D-face image that starts with an average 3D-face image (derived from the 3D-face database) is projected onto the 2D-image plane, with necessary rotation, translation, scaling and interpolation. The projected image is then compared with the input image; and, an optimization algorithm is applied to minimize an error index by selecting 3D-depth and texture parameters. Hence, the projected image is derived. Once the algorithm converges, the resulting 3D-depth and the texture parameters can be employed to construct a 3D-face image of the subject photographed in the 2D-images. A merit of this method is that only the depth and texture parameters of the compared images are required to be stored in the database. Such data can be used either for the recreation of a 3D-image of the test subject or for any biometric authentication (based on 3D face recognition). Results from an experimental study presented in the thesis illustrate the effectiveness of the proposed approach, which has applications in biometric authentication and 3D computer graphics areas.
Show less - Date Issued
- 2006
- PURL
- http://purl.flvc.org/fcla/dt/13407
- Subject Headings
- Image processing--Digital techniques, Computervision, Computer graphics, Three-dimensional display systems, Computer-aided design
- Format
- Document (PDF)