Current Search: Mind and body -- Social aspects (x)
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Title
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Gesture and learning about objects.
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Creator
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Freund, Robert R., Charles E. Schmidt College of Science, Department of Psychology
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Abstract/Description
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The role of gestures in determining the use of familiar and novel tools was explored. In the first study, participants were shown gestures for tools corresponding either to tool design, or to the physical affordances of a puzzle designed for each tool. In the second study, two additional conditions were added. In the first, gestures were used that did not correspond to tool design or the puzzle affordances. The second was a control condition in which no gestures were shown. Results indicate...
Show moreThe role of gestures in determining the use of familiar and novel tools was explored. In the first study, participants were shown gestures for tools corresponding either to tool design, or to the physical affordances of a puzzle designed for each tool. In the second study, two additional conditions were added. In the first, gestures were used that did not correspond to tool design or the puzzle affordances. The second was a control condition in which no gestures were shown. Results indicate that the demonstration of gestures appropriate to a novel problem situation facilitate creative use of tools. Additionally, attention to tool and puzzle affordances is effective for creative tool use when no gestural input is present. However, knowledge of tool design may interfere with this creative application. Performance is further hindered by the demonstration of gestures consistent with tool design, which may prime individuals to rely on the design stance.
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Date Issued
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2010
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PURL
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http://purl.flvc.org/FAU/1927868
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Subject Headings
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Gesture, Language and languages, Origin, Mind and body, Social aspects, Performance art, Influence
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Format
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Document (PDF)
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Title
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The serious fun factory: making work play.
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Creator
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Piskel, Annette M., Dorothy F. Schmidt College of Arts and Letters, Department of Visual Arts and Art History
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Abstract/Description
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This design thesis project explores the psychology, significance, and power of play. The value of play is supported through historical and cultural context. Research for the subject unfolds the relationship between play, productivity and the mastery of creative thinking. Examination of the engagement of play addresses its power to inspire in both design education and practice. It also touches upon crucial dynamics of physical, intellectual, social, and emotional development in the human life...
Show moreThis design thesis project explores the psychology, significance, and power of play. The value of play is supported through historical and cultural context. Research for the subject unfolds the relationship between play, productivity and the mastery of creative thinking. Examination of the engagement of play addresses its power to inspire in both design education and practice. It also touches upon crucial dynamics of physical, intellectual, social, and emotional development in the human life cycle of learning. As the facilitator of play in the context of three-dimensional space, I seek to elucidate the value of activating human behaviors that stimulate play such as curiosity, imagination, spontaneity, and personal expression. Serious fun is no game; play provides a meaningful strategy for solving serious design problems and developing mastery in the classroom and the practice of design.
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Date Issued
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2013
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PURL
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http://purl.flvc.org/fcla/dt/3362573
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Subject Headings
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Play, Psychological aspects, Play, Social aspects, Child development, Creative ability, Psychological aspects, Mind and body, Conduct of life
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Format
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Document (PDF)