You are here
Performance analysis of a new object-based I/O architecture for PCs and workstations
- Date Issued:
- 1994
- Summary:
- In this dissertation, an object-based I/O architecture for personal computers (PCs) and workstations is proposed. The proposed architecture allows the flexibility of having I/O processing performed as much as possible by intelligent I/O adapters, or by the host processor, or by any processor in the system, depending on application requirements and underlying hardware capabilities. It keeps many good features of current I/O architectures, while providing more flexibility to take advantage of new hardware technologies, promote architectural openness, provide better performance and higher reliability. The proposed architecture introduces a new definition of I/O subsystems and makes use of concurrent object-oriented technology. It combines the notions of object and thread into something called an active object. All concurrency abstractions required by the proposed architecture are provided through external libraries on top of existing sequential object-oriented languages, without any changes to the syntax and semantics of these languages. We also evaluate the performance of optimal implementations of the proposed I/O architecture against other I/O architectures in three popular, PC-based, distributed environments: network file server, video server, and video conferencing. Using the RESearch Queueing Modeling Environment (RESQME), we have developed detailed simulation models for various implementations of the proposed I/O architecture and two other existing I/O architectures: a conventional, interrupt-based I/O architecture and a peer-to-peer I/O architecture. Our simulation results indicate that, on several different hardware platforms, the proposed I/O architecture outperforms both existing architectures in all three distributed environments considered.
Title: | Performance analysis of a new object-based I/O architecture for PCs and workstations. |
53 views
23 downloads |
---|---|---|
Name(s): |
Huynh, Khoa Dang. Florida Atlantic University, Degree grantor Khoshgoftaar, Taghi M., Thesis advisor College of Engineering and Computer Science Department of Computer and Electrical Engineering and Computer Science |
|
Type of Resource: | text | |
Genre: | Electronic Thesis Or Dissertation | |
Issuance: | monographic | |
Date Issued: | 1994 | |
Publisher: | Florida Atlantic University | |
Place of Publication: | Boca Raton, Fla. | |
Physical Form: | application/pdf | |
Extent: | 297 p. | |
Language(s): | English | |
Summary: | In this dissertation, an object-based I/O architecture for personal computers (PCs) and workstations is proposed. The proposed architecture allows the flexibility of having I/O processing performed as much as possible by intelligent I/O adapters, or by the host processor, or by any processor in the system, depending on application requirements and underlying hardware capabilities. It keeps many good features of current I/O architectures, while providing more flexibility to take advantage of new hardware technologies, promote architectural openness, provide better performance and higher reliability. The proposed architecture introduces a new definition of I/O subsystems and makes use of concurrent object-oriented technology. It combines the notions of object and thread into something called an active object. All concurrency abstractions required by the proposed architecture are provided through external libraries on top of existing sequential object-oriented languages, without any changes to the syntax and semantics of these languages. We also evaluate the performance of optimal implementations of the proposed I/O architecture against other I/O architectures in three popular, PC-based, distributed environments: network file server, video server, and video conferencing. Using the RESearch Queueing Modeling Environment (RESQME), we have developed detailed simulation models for various implementations of the proposed I/O architecture and two other existing I/O architectures: a conventional, interrupt-based I/O architecture and a peer-to-peer I/O architecture. Our simulation results indicate that, on several different hardware platforms, the proposed I/O architecture outperforms both existing architectures in all three distributed environments considered. | |
Identifier: | 12386 (digitool), FADT12386 (IID), fau:9286 (fedora) | |
Collection: | FAU Electronic Theses and Dissertations Collection | |
Note(s): |
College of Engineering and Computer Science Thesis (Ph.D.)--Florida Atlantic University, 1994. |
|
Subject(s): |
Local area networks (Computer networks) Computer input-output equipment Computer networks Videoconferencing Client/server computing Object-oriented programming (Computer science) |
|
Held by: | Florida Atlantic University Libraries | |
Persistent Link to This Record: | http://purl.flvc.org/fcla/dt/12386 | |
Sublocation: | Digital Library | |
Use and Reproduction: | Copyright © is held by the author, with permission granted to Florida Atlantic University to digitize, archive and distribute this item for non-profit research and educational purposes. Any reuse of this item in excess of fair use or other copyright exemptions requires permission of the copyright holder. | |
Use and Reproduction: | http://rightsstatements.org/vocab/InC/1.0/ | |
Host Institution: | FAU | |
Is Part of Series: | Florida Atlantic University Digital Library Collections. |