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EXPLORING TEACHERS’ PERCEPTIONS OF THE IMPACT OF DIGITAL GAME-BASED LEARNING ON STUDENT ENGAGEMENT, MOTIVATION, AND LEARNING OUTCOMES IN K-12 SOCIAL STUDIES
- Date Issued:
- 2024
- Abstract/Description:
- This systematic literature review investigates K-12 social studies educators' perspectives on digital game-based learning (DGBL) from 2015 to 2024, focusing on its impact on student engagement, motivation, and learning outcomes. Using Braun and Clarke’s (2006) reflexive thematic analysis, data from 10 studies were synthesized. Four main themes emerged regarding engagement and motivation, and three concerning learning outcomes. Findings indicate that while teachers recognize DGBL's potential benefits, they prioritize meeting learning objectives over new instructional strategies due to teaching demands and limited suitable digital games. Barriers such as time constraints and resource limitations hinder broader DGBL implementation. Overcoming these challenges requires collaboration among educators, administrators, and policymakers to leverage DGBL in K-12 social studies education fully.
Title: | EXPLORING TEACHERS’ PERCEPTIONS OF THE IMPACT OF DIGITAL GAME-BASED LEARNING ON STUDENT ENGAGEMENT, MOTIVATION, AND LEARNING OUTCOMES IN K-12 SOCIAL STUDIES. |
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Name(s): |
Brown, Danielle R. , author Powers, Jillian , Thesis advisor Florida Atlantic University, Degree grantor Department of Curriculum, Culture, and Educational Inquiry College of Education |
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Type of Resource: | text | |
Genre: | Electronic Thesis Or Dissertation | |
Date Created: | 2024 | |
Date Issued: | 2024 | |
Publisher: | Florida Atlantic University | |
Place of Publication: | Boca Raton, Fla. | |
Physical Form: | application/pdf | |
Extent: | 94 p. | |
Language(s): | English | |
Abstract/Description: | This systematic literature review investigates K-12 social studies educators' perspectives on digital game-based learning (DGBL) from 2015 to 2024, focusing on its impact on student engagement, motivation, and learning outcomes. Using Braun and Clarke’s (2006) reflexive thematic analysis, data from 10 studies were synthesized. Four main themes emerged regarding engagement and motivation, and three concerning learning outcomes. Findings indicate that while teachers recognize DGBL's potential benefits, they prioritize meeting learning objectives over new instructional strategies due to teaching demands and limited suitable digital games. Barriers such as time constraints and resource limitations hinder broader DGBL implementation. Overcoming these challenges requires collaboration among educators, administrators, and policymakers to leverage DGBL in K-12 social studies education fully. | |
Identifier: | FA00014449 (IID) | |
Degree granted: | Thesis (MS)--Florida Atlantic University, 2024. | |
Collection: | FAU Electronic Theses and Dissertations Collection | |
Note(s): | Includes bibliography. | |
Subject(s): |
Educational technology Teachers--Training of Instructional systems Social Sciences--education |
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Persistent Link to This Record: | http://purl.flvc.org/fau/fd/FA00014449 | |
Use and Reproduction: | Copyright © is held by the author with permission granted to Florida Atlantic University to digitize, archive and distribute this item for non-profit research and educational purposes. Any reuse of this item in excess of fair use or other copyright exemptions requires permission of the copyright holder. | |
Use and Reproduction: | http://rightsstatements.org/vocab/InC/1.0/ | |
Host Institution: | FAU |