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Playing Chomp
ENTER THE LABYRINTH: A VR PROCEDURAL PSYCHOLOGICAL NIGHTMARE
“As long as you can find yourself, you’ll never starve” Green consciousness in the Hunger Games trilogy
Advocating environmental issues through mobile gaming
cake is not a lie
Linking masks with Majora: The legend of Zelda: Majora’s mask and NOH theater
MMO gaming culture: an online gaming family
Foam Fighting: Technology and Culture
Dhayam VR: Adapting a Traditional Board Game into a Virtual Reality Experience
The “Shepard” will guide us: a textual analysis of hegemonic reinforcement and resistance in the mass effect video game series
Multiplayer mobile gaming support in JAVA 2 Micro Edition
Tomorrow’s Heroines Fighting Today’s Demons: Dystopia in The Hunger Games and Divergent Series
Olympic legacy
Establishing Hyrule
Surrealism 2.0/Contemporary Games Analyzing Contemporary Games as a Re-emergence of Surrealism
Olympic legacy: a comparison of Barcelona 1992 and Athens 2004
An Empirical Test of a General Theory of Problem-Solving
Remote gaming on resource constrained devices
Modeling and simulating interest rates via time-dependent mean reversion
Games and sports in John Irving's "A Prayer for Owen Meany"

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